![]() ![]() like follow a mouse pointerĦ) Add animated objects when the mouse is clicked.ħ) create a collision mechanism the determines when two objects hit one another. I will need to:ġ) Make the program react when I click the mouseĢ) Make the program react when I push a key on the keyboardĥ) make enemies that act independently according to rules I outline. So lets break it down into smaller tasks. I want to control the characters movement with the keyboard and shoot with the mouse. create individual programs that tackle each of these tasks and then incorporate the parts back into a larger program.įor example.I want a top down shooter game where enemies attack from all sides and I want there to be loot that upgrades my character as he progresses through the game. The best advice I think I can give is this: determine what you want to do in the game then break it up into smaller tasks. Much of creating a game is not in the coding but in coming up with the idea for the game. Much of making a game will come down to being creative with the programming tools you know, and being willing to search out new tools to solve the problems you come across as you try.
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